Ahad Hassan

Junior studying Information Systems Management at NYU

Graduating May 2027

UE5 Developer & Future PM in the Gaming Industry

I want to create experiences that help people unwind after a long day, energize them during low times, and open their perspectives and hearts to the world. Video games are my medium for making that happen.

Projects

Horror Demo

Fears to Fathom-Inspired Experience

A first-person psychological horror game focused on atmospheric tension and narrative-driven scares. Features environmental storytelling, stealth mechanics, and immersive sound design built in Unreal Engine 5.

Work in Progress

Arena Shooter

DOOM-Style Fast-Paced FPS

A wave-based arena shooter emphasizing fluid movement, combo systems, and player progression. Designed to showcase engagement loops and retention mechanics through dynamic difficulty scaling.

Work in Progress

Fighting Game

Competitive Fighter Prototype

A technical fighting game prototype exploring combat systems, frame data, and competitive balance. Features two playable characters with distinct movesets and data-driven design iteration.

Work in Progress

Prior Experience

CEO & Co-Founder

May 2024 - January 2026

Neurobane

Led product development and management for an AI-powered neurodiagnostic system for psychiatric care. Oversaw business strategy, fundraising, and cross-functional team coordination to bring medical device innovation to market.